Originally
posted 07/25/03 by rob-ART
morgan,
mad scientist
If you recall my
tests
results posted on the 17th of
July, the
Radeon
9800 Pro
was just a little faster than the GeForce4 Ti. At
ATI's suggestion, I reran Quake3 and Unreal
Tournament 2003 at 1600x1200.
I see why ATI
asked me to do this. At 1024x768, the Radeon 9800
only had a 7% advantage over the Geforce4 Ti. At
1600x1200, the advantage jumps to 77%.
Again, I see the
light. The Radeon 9800's jumps from an 8%
DISadvantge to the GeForce4 Ti at 1024x768 to a 66%
advantage at 1600x1200.
I also ran at
1280x1024 since some of you can't set your LCD or
CRT display to 1600x1200.
ANALYSIS
1. The higher rez
test results made a believer out of me! If you are
running professional 3D fly-throughs and "just for
fun" 3D hardware accelerated games at high
resolutions (1600x1200), 32 bit color, high quality
texture/geometric settings, the
Radeon
9800 Pro
Mac Edition (and Radeon 9700 Pro) is MUCH
faster than any other retail graphics card
available for the Mac (past or
present).
It's
likely that the G5 with its 8X AGP Pro slot,
faster system bus and faster CPU will allow the
BTO version of the Radeon 9800 Pro to go even
faster. We will post the G5 results on this
page as soon as we can get our sticky paws on
one.
2. As I said
above, at 1024x768, the Radeon 9800 only had a 7%
advantage over the Geforce4 Ti (4600) when running
Quake3. At 1600x1200, the advantage jumps to
77%.
Running
Unreal Tournament 2003, the Radeon 9800 jumps
from an 8% DISadvantge to the GeForce4 Ti at
1024x768 to a 66% advantage at 1600x1200.
3. I complained
in my previous
article
because the retail version of the Radeon 9800
Pro comes with DVI, VGA, and S-Video ports.
Personally, I prefer the ADC/DVI configuration
offered on Apple's BTO version for the G5 Power
Mac.
ATI
believes that's what most retail buyers will
want. If your email is any indication, they may
be mistaken. Bare Feats readers voted 3 to 1 in
favor of ADC/DVI.
I have dual
ADC displays on my production system. It has the
Radeon 9700 Pro ME which features DVI and ADC
ports. I use Apple's
$99 DVI to ADC
adapter
to drive the second ADC display off the DVI
port.
With the
retail 9800 Pro, I can only run one ADC display
using my DVI
to ADC adapter.
The only way I can use the second ADC display is
to pop for the $300 Gefen
VGA to ADC
converter. NOT!
Even if you
have only one ADC display, you'll need a DVI to
ADC adapter ($99 from Apple
or $95 from Dr.
Bott)
to use it with the Radeon 9800 Pro ME
retail.
9/10/03 -- Many
of you have written me puzzled why ATI's retail
Mac version of the Radeon 9800 Pro does not come
with ADC connector and 8X support. I shared
your puzzlement. Here's an explanation from
ATI:
"ADC
for the G4 is different from the G5. The
power connector on the motherboard is not in the
same place. Therefore the following is
true:
G4
ADC cards will not fit into a G5 at
all.
G5 ADC
cards fit into a G4, but the ADC power tab
will not be connected - and the cards won't
boot anyway.
The only
cards that can work on both machines are
NON-ADC AGP 4x cards" (like the retail
Radeon 9800 Pro ME)
4. Since my 22"
Cinema Display only runs at 1600x1024, I borrowed a
ViewSonic
VP211b 21" Flat Panel
display.
It's a very bright, clear screen. It even pivots 90
degrees. Why? So, along with ATI's Versavision
software that comes with the Radeon 9800 Pro, you
can easily convert the screen from a "landscape" to
a "portrait" display.
I prepared a
chart below to highlight its features compared to
the Apple
20" and 23"
displays,
as well as the Formac
Gallery 2010
|
ViewSonic
VP211b
|
Formac
Gallery 2010
|
Apple
20" Cinema Display
|
Apple
HD Cinema Display
|
Optimal
Resolution
|
1600x1200
|
1600x1200
|
1600x1050
|
1920x1200
|
Contrast
Ratio
|
600:1
|
600:1
|
350:1
|
350:1
|
Brightness
|
250
|
250
|
230
|
200
|
Average
Pixel Response
|
25ms
|
15ms
|
25ms
|
25-40ms*
|
Dot
Pitch
|
??
|
.255
|
.258
|
.258
|
Diagonal
Display Area
|
21.3"
|
20.1"
|
20"
|
23"
|
Pivoting
Screen
|
YES!
|
No
|
No
|
No
|
USB
Hub
|
4
ports
|
2
ports
|
2
ports
|
2
ports
|
Connectors
|
DVI,
VGA
|
DVI
|
ADC
|
ADC
|
Price
|
$1695
(As
little as $1229
discount)
|
Oxygen
$1099
Plantinum
$1399
$29
for DVI to ADC
|
$1299
|
$1999
|
* Cinema
Displays manufactured before February 2003 had a
pixel response of 40ms. Since then, they have
25ms.
ATI thinks
that many of you will be buying the hot new 20"
and 21" non-Apple LCD's with both VGA and ADC
connectors like the Viewsonic and Formac LCDs.
So here's
the new POLLING QUESTIONS:
1. Does your display support 1600x1200?
2. What resolution do you run at most of the
time?
3. Is your display from Apple or another
company?
4. If you plan to buy a new display within the
next year, will it be an Apple display or third
party? If so, what size (diagonal display area)
will it be?
Email
your answers and I'll pass your comments on to
my contacts at ATI.
LINKS TO OTHER
RADEON 9800 PRO TESTS
Inside
Mac Games
XLR8YourMac
WHERE TO
BUY
You can order the
retail Radeon 9800 Pro Mac Edition (4X/2X AGP)
direct from ATI's
web site
for $399. Ask about their trade-up
program.
The 9800 Pro for Mac will soon be available from
Small
Dog Electronics
and from Buy.com.
Visit the
Apple
Online Store
to order your G5 Power Mac with the 8X Pro AGP
version of the Radeon 9800 Pro.
Apple
17", 20", and 23" LCD
displays
are available at the Apple
Online Store
or your local Apple dealer.
The
ViewSonic
VP211b is
available from Fry's Electronics store ($1399) or
CompUSA ($1367). Or order online from
Small
Dog Electronics
($1499) or Buy.com
($1229 - search on "Viewsonic VP211b").
The
Formac
Gallery 2010
is available direct from Formac.
TEST
NOTES
The Power Mac
G4/1.42MP with 2GB of DDR memory and OS X (10.2.6)
was the test mule. Cards tested on it
included:
nVidia
GeForce2 MX
ATI Radeon
8500
ATI
Radeon 9000 Pro
ME
with 64MB of 128bit DDR and 4 render
pipes
nVidia
GeForce4 Titanium
(4600)
with 128MB of DDR and 4 render pipes (2 texture
units per pipe)
ATI
Radeon 9800 Pro
ME
with 128MB of 256bit DDR and 8 render
pipes
ATI
Radeon 9700 Pro
ME
with 128MB of 256bit DDR and 8 render
pipes
SEE
"HOW
WE TEST"
for details on the tests reflected in the
graphs.
|